got Morrowind, I spent a half-hour making my character.
Spending about ten minutes each on name, race, and class. That
character wasn't even kept for too long. That's how it is for
a lot of people; they spend forever on making a character,
just to find out their build sucks. So, here's our scenario:
new/inexpeirienced player looking to start their game with
making their character.
let's get this out of the way. If you randomly pick
classes/races/birthsigns with little to none thought or
planning, chances are your character plan WILL FAIL. Why is
this? It's because High Elves don't make the best Knights.
It's because Imperials aren't mages. It's because a Khajiit
was made for stealth. Of course, High Elves could be a knight,
just as Imperials can be a mage. However, the truly successful
builds have the race, class, and birthsign working in harmony.
So, let's first take a look at the races, and how they match
up to being a thief.
by it's skill bonuses, Argonians are meant for combat.
Although, as I see it, they could also be fairly good mages.
I, personally, don't like these guys too well for their weirdo
walk. But then again, I don't like Khajiit for their walk
either, but they're the best thieves.
alternative to the High Elves for a mage. So, obviously,
they're meant to be mages.
grouped these guys together because they're all fighters.
They're differences are only in their personal stats. For
example, Imperials are really good with people. None of these
make an ideal thief.
Elf could very well be the most well-rounded out of the races.
They get bonuses to combat, magic, and stealth skills. They
could do pretty well in any of those categories. They also
make pretty good thieves. A good option.
trying to do a kind of Nightblade with one of these. I'm not
sure how good of a thief they would make, but from what I've
seen from them is that they're not the fastest of all people.
A mage/thief would make for an interesting combo. But, there
could be better choices.
put, the best thieves. They have bonuses to all the stats a
thief needs: sneak, security, light armor, etc. If you are
really serious about thieving, the Khajiit would be your
Well.....let's just say they're not stealth inclined.
looking over all the races and their skill bonuses, we get the
following list of top thieves.
Elves get the Stealth combat skills: light armor, short blade.
Wood Elves get some stealth skills: marksman, acrobatics,
sneak. And the Khajiit get just about all of them.
you got a race, you get to do the hardest part,
choosing/making a class. Of course, you can always take the
easy way out and choose a Thief pre-made class, but it's much
better to make one of your own. Before making a custom class,
look over the pre-made classes to get a look at how they're
made. You'll get to see what makes a good class. However, a
lot of the pre-made classes are just themes with skills to
match the theme. Doing the question part is pretty worthless.
off, a custom class (for a thief) would be under Stealth. The
favorite attributes are really up to you, but I would suggest
Agility, Speed, or Intelligence. Sometimes, you might even
want Luck. Unless you're trying to counter the crappy
level-ups you get while cheesing the Sneak skill, Sneak should
be a major skill. As should Security. Things like Acrobatics
and Athletics should be put into Minor Skills as they level up
quickly. If you want to leave those two out, that's still
fine. Although putting them as a Major/Minor skill would help
with leveling up. Light Armor and Short Blade might be put
into Major Skills too. If not, put them into Minor. Basically
you want as many Stealth skills as possible. Some thieves
might want to mix in some Alchemy. That's fine. If you're
wanting to use a Magic School, I would suggest Illusion.
Attributes: Speed, Intelligence
Skills: Sneak, Security, Short Blade, Marksman, Light Armor
Skills: Illusion, Acrobatics, Athletics, Speechcraft,
class would work pretty well. I've never tried that exact
setup but I have something similar.
the agenda is the birthsign. Although not the most important
aspect of your character, choosing a good one will prove to be
a valuable aid.
thieves, I would recommend The Thief (duh), The Shadow, The
Tower, and the Steed. Although not having anything to do with
thieving, The Lady can be helpful, especially for the Dark
about does it for creating a class. Some common knowledge and
a little experimentation can create a great character.
Overall, just stick to the basics and try things out.
Trial-and-error is the moral.